A Pathfinder Society Scenario designed for levels 5–9.
The Pathfinder Society has discovered the hint of a monumental revelation, but in order to confirm their find, they
must send a team of agents into the dangerous and unwelcoming orc-ruled Hold of Belkzen. While an expedition
could easily be dispatched to the orc capital of Urgir, the Decemvirate urges caution to ensure success. Thus, a
team of Pathfinders must seek out a guide in the Varisian orc city of Urglin. Can they navigate the treacherous city
of denizens who wouldn’t mind seeing them dead, or will the orcs’ Second Home be the site of their final mission?